Visit Our New Sim: CreatiV Commons

Progress is underway for the new sim.

A full region will now serve as the home of SL Business Review, its publisher, inKLine Media, and its partner companies, iCheng Digital Artistry and Vino Bar. Currently under construction, but open to exploration, CreatiV Commons will play host to a variety of public and private functions. With the new sim, CreatiV Commons will strive … Continue reading

Second Life’s New Community Picks Up STEAM

By Katsumi Mika Linden Labs  announced this summer its plans to expand its presence to Steam, a portal to MMO (massively multiplayer online game) and MMORP (massively multiplayer online role-play game).  Steam serves an audience of around 2.7 million concurrent users–down from a peak of 5.5 million–according to internal statistics. “As some sharp-eyed developers have … Continue reading

Second Life’s Teaching Impediment

By Bill Kaye For educators who recognize the rising popularity of online colleges in real life, Second Life seemed like a fitting expansion to that trend.  SL allowed students from all over the world to converge in one place to not only share ideas, but defy the physical limitations of real life. Many colleges set … Continue reading